My research interest lies in physically based simulation and 3D printing optimization. I'm also interested in real time rendering and game development. You may find more information about my past work here.
My resume is here. Please also feel free to .
The best way to reach me is via email: email@example.com.
- Our paper about Level-Set-Based Partitioning and Packing Optimization of a Printable Model was published in SIGGRAPH ASIA 2015.
- Our past work about Physics-Inspired Adaptive Fracture Refinement was published in SIGGRAPH 2014.